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	<title>Comments on: Moving Beyond Hit-And-Run Warfare: How #GamerGate Can Actually Win</title>
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	<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/</link>
	<description>Not Your Grandfather&#039;s Conservatism</description>
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		<title>By: Joe</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-6068</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Tue, 04 Nov 2014 01:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-6068</guid>
		<description><![CDATA[Hadley, Gloria Sass is right. So are you.

Accept Gloria&#039;s characterization, because it&#039;s true. Its corollary is Alinsky Rules #6 &amp; 7:

6. “A good tactic is one your people enjoy.” They’ll keep doing it without urging and come back to do more. They’re doing their thing, and will even suggest better ones.

7. “A tactic that drags on too long becomes a drag.” Don’t become old news.

Compare:

&quot;This is the other key to understanding why a ‘victory condition’ is not that critical – the process of play itself can and should generate fun. The kind of game which forgets this – the kind which depends too much on its story/ultimate ‘victory condition’ and forgets to make the gameplay itself interesting – tends to be an atrocious drag.&quot;

Gloria&#039;s point leads to encouragement of finding new ways to go after Gawker, Polygon, et. al. as a form of gleeful entertainment. Poke, poke, poke... and if up from the ground come a bubblin&#039; something worthwhile, gather the clan and bring them along for the ride.

That&#039;s pretty cool all by itself. The process is known as &#039;gamification,&#039; and it is used by political movements.

Beyond that, however, it&#039;s worth acknowledging that many gamers do rather like victory conditions. &quot;End of Gawker&quot; would be a fantastic trophy to hang on the wall, doesn&#039;t matter if they come back in another guise. They have to raise money, and that will much harder if Gawker burns or is even significantly hurt.

That&#039;s an outstanding Total Victory condition, after which we revert to Gloria&#039;s suggestion of collecting SJW scalps as a gamified activity with occasional bursts of intensity, and a clan social respect payoff.

I would set a secondary victory condition, which would involve the end of Zoe&#039;s journalistic career (minimal victory condition) and possibly Anita&#039;s too (now we&#039;re getting into points systems :-) ).]]></description>
		<content:encoded><![CDATA[<p>Hadley, Gloria Sass is right. So are you.</p>
<p>Accept Gloria&#8217;s characterization, because it&#8217;s true. Its corollary is Alinsky Rules #6 &amp; 7:</p>
<p>6. “A good tactic is one your people enjoy.” They’ll keep doing it without urging and come back to do more. They’re doing their thing, and will even suggest better ones.</p>
<p>7. “A tactic that drags on too long becomes a drag.” Don’t become old news.</p>
<p>Compare:</p>
<p>&#8220;This is the other key to understanding why a ‘victory condition’ is not that critical – the process of play itself can and should generate fun. The kind of game which forgets this – the kind which depends too much on its story/ultimate ‘victory condition’ and forgets to make the gameplay itself interesting – tends to be an atrocious drag.&#8221;</p>
<p>Gloria&#8217;s point leads to encouragement of finding new ways to go after Gawker, Polygon, et. al. as a form of gleeful entertainment. Poke, poke, poke&#8230; and if up from the ground come a bubblin&#8217; something worthwhile, gather the clan and bring them along for the ride.</p>
<p>That&#8217;s pretty cool all by itself. The process is known as &#8216;gamification,&#8217; and it is used by political movements.</p>
<p>Beyond that, however, it&#8217;s worth acknowledging that many gamers do rather like victory conditions. &#8220;End of Gawker&#8221; would be a fantastic trophy to hang on the wall, doesn&#8217;t matter if they come back in another guise. They have to raise money, and that will much harder if Gawker burns or is even significantly hurt.</p>
<p>That&#8217;s an outstanding Total Victory condition, after which we revert to Gloria&#8217;s suggestion of collecting SJW scalps as a gamified activity with occasional bursts of intensity, and a clan social respect payoff.</p>
<p>I would set a secondary victory condition, which would involve the end of Zoe&#8217;s journalistic career (minimal victory condition) and possibly Anita&#8217;s too (now we&#8217;re getting into points systems <img src="http://www.socialmatter.net/wp-includes/images/smilies/icon_smile.gif" alt=":-)" class="wp-smiley" /> ).</p>
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		<title>By: Gordian</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5984</link>
		<dc:creator><![CDATA[Gordian]]></dc:creator>
		<pubDate>Sun, 02 Nov 2014 19:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5984</guid>
		<description><![CDATA[Check the banner, bud.  Not GamerGate.  Alt-Right.  I frankly don&#039;t give a crap about ethics in journalism.  All journalists are the enemy in my book and anything that gives them a black eye is good.]]></description>
		<content:encoded><![CDATA[<p>Check the banner, bud.  Not GamerGate.  Alt-Right.  I frankly don&#8217;t give a crap about ethics in journalism.  All journalists are the enemy in my book and anything that gives them a black eye is good.</p>
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		<title>By: Nick B. Steves</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5866</link>
		<dc:creator><![CDATA[Nick B. Steves]]></dc:creator>
		<pubDate>Fri, 31 Oct 2014 22:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5866</guid>
		<description><![CDATA[&lt;em&gt;Blacklist high-profile enemies from game journalism and enforce it, or they’ll just be back next year.&lt;/em&gt;

Making a set of choice names permanently unemployable in journalism of any kind would be, in my mind, the best possible outcome&#8212;an outcome that would only be certain retrospectively over a decade from now. That and gawker going down, even if only because they deserve it.]]></description>
		<content:encoded><![CDATA[<p><em>Blacklist high-profile enemies from game journalism and enforce it, or they’ll just be back next year.</em></p>
<p>Making a set of choice names permanently unemployable in journalism of any kind would be, in my mind, the best possible outcome&mdash;an outcome that would only be certain retrospectively over a decade from now. That and gawker going down, even if only because they deserve it.</p>
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		<title>By: Anon anon</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5793</link>
		<dc:creator><![CDATA[Anon anon]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 20:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5793</guid>
		<description><![CDATA[Valid point. I think most gamers fall into the equal opportunity camp. Games, after all, are inherently competitive. You want a level playing field that controls for every skill except for the ones being tested by the game. For example, competitive multiplayer games often control for Internet latency so players with faster internet speeds don&#039;t get an unfair advantage.  So what I mean by meritocracy is isolating the skill or behavior that is valued. Players who are simply better at the thing tested by the game deserve to win, and not lose due to some arbitrary factor. There are some obvious parallels with  real-world socioeconomic organization. Games shouldn&#039;t be rigged -- either to penalize competency near the end when a goal is almost reached, or to give some an unfair starting advantage over others at the beginning.  

Furthermore, I think the difference between good and bad games is quite simply that good games value the skills they claim to. This is true even in RPG games, where &quot;skill&quot; really means predicting narrative results based on actions or solving obfuscated logic puzzles. Gamers have a long history of criticizing games because the things that were supposedly valued by the game ended up not mattering in the final analysis. Here are also a lot of parallels with real life, especially when the qualities that are supposed to be valued by society (hard work and talent) are contrasted with the qualities that often actually are (nepotism, and the ability to manipulate media and markets).

I would consider it a good thing if this specific moral compass was brought to mainstream political discourse in an honest way.]]></description>
		<content:encoded><![CDATA[<p>Valid point. I think most gamers fall into the equal opportunity camp. Games, after all, are inherently competitive. You want a level playing field that controls for every skill except for the ones being tested by the game. For example, competitive multiplayer games often control for Internet latency so players with faster internet speeds don&#8217;t get an unfair advantage.  So what I mean by meritocracy is isolating the skill or behavior that is valued. Players who are simply better at the thing tested by the game deserve to win, and not lose due to some arbitrary factor. There are some obvious parallels with  real-world socioeconomic organization. Games shouldn&#8217;t be rigged &#8212; either to penalize competency near the end when a goal is almost reached, or to give some an unfair starting advantage over others at the beginning.  </p>
<p>Furthermore, I think the difference between good and bad games is quite simply that good games value the skills they claim to. This is true even in RPG games, where &#8220;skill&#8221; really means predicting narrative results based on actions or solving obfuscated logic puzzles. Gamers have a long history of criticizing games because the things that were supposedly valued by the game ended up not mattering in the final analysis. Here are also a lot of parallels with real life, especially when the qualities that are supposed to be valued by society (hard work and talent) are contrasted with the qualities that often actually are (nepotism, and the ability to manipulate media and markets).</p>
<p>I would consider it a good thing if this specific moral compass was brought to mainstream political discourse in an honest way.</p>
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		<title>By: Hadley Bennett</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5789</link>
		<dc:creator><![CDATA[Hadley Bennett]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 19:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5789</guid>
		<description><![CDATA[Good comment, though egalitarianism is usually paired with meritocracy. You have to distinguish between equal opportunity and equal outcome--egalitarians call themselves egalitarians partly because the meritocracy in the equal opportunity stage generates a lot of inequality, and they don&#039;t find that result to be just, hence the need for redistribution or some sort of intervention.]]></description>
		<content:encoded><![CDATA[<p>Good comment, though egalitarianism is usually paired with meritocracy. You have to distinguish between equal opportunity and equal outcome&#8211;egalitarians call themselves egalitarians partly because the meritocracy in the equal opportunity stage generates a lot of inequality, and they don&#8217;t find that result to be just, hence the need for redistribution or some sort of intervention.</p>
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		<title>By: Anon anon</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5786</link>
		<dc:creator><![CDATA[Anon anon]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 18:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5786</guid>
		<description><![CDATA[Hadley --

I had thought about the political ramifications of #GamerGate. I think what&#039;s going on is actually politically interesting. Gamers and game developers by nature are egalitarian, and deeply believe in meritocracy. &quot;Fairness&quot; is at the heart of developing and playing games. Genuine, actual fairness and even-handedness. And freedom, and logic, and critical thinking.

Most games, and game developers, I think traditionally have voting patterns which are vaguely left-leaning progressive. The remainder is largely libertarian left, followed by traditional conservatives, and I&#039;ve also seen communists and anarchists and every other viewpoint since we&#039;re a tolerant bunch.  In our two-party political system, neither side comes off as sincere believers in meritocracy. The Progressive wing of the Democratic party often get the language right, but then go and do the opposite -- which is explained away as honest mistakes. But what #GamerGate has revealed is these people aren&#039;t sincere, and they aren&#039;t honest. We know them now to be liars, and utterly corrupt and dishonest.

I don&#039;t think the majority of gamers will ever call themselves conservatives, or Republicans. I think there is too much of a branding issue, which ironically could very well be an instance of the same corrupt media manufacturing bias against an opposing viewpoint, exactly what they are trying to do to gamers  now. First they came for the conservatives...

If conservatives really want to learn a lesson here, it&#039;s that at least one demographic in America isn&#039;t a pack of sheep. Note the Republicans I know who are gamers tend to be &quot;Ron Paul Republicans,&quot; and were deeply outraged with the last-minute rule changes (and other shenanigans) the RNC made during the convention to create an uncontested ballot for Romney. It simply wasn&#039;t seen as fair.

I think it&#039;s pretty clear that #GamerGate will have some impact on the next Presidential election, for no other reason than it is the traditionally left-leaning media that has taken up the crusade against gamers, and peddling dishonesty and falsehoods to do so. We have journalists that said &quot;gamers are worse than ISIS&quot; and &quot;gamers are worse than ebola,&quot; referring specifically to gamers revolting against corruption of journalists and the media. In the context of what a journalist is supposed to be, that is beyond outrageously bizarre. Milo Yiannopoulos is probably the only &quot;mainstream&quot; journalist that listens to what we say, rather than what strawmen are created about us by other journalists. The right is building bridges to the gaming demographic, while the left is burning them over insincere for-profit ideology.

At the end of the day, we want to live in a free society, a meritocracy, where our media is honest and our politicians are sincere. Call that a pipe dream, but we should at least all agree that&#039;s the goal. I see the political ramifications of #GamerGate with respect to conservatism as being an opportunity to re-establish your credentials. Many of us have hit a moment where we realized &quot;everything the media says is a lie, and it has been that way my entire adult life.&quot; Because you see them using the same language and tactics against you, as they have against every previous boogyman. You start to wonder, is all of it manufactured? So there is an opportunity here for a mass re-evaluation of conventional wisdom in the political sphere. Just be aware as soon as Fox News blames us for a school shooting, or the political right creates narratives about technology they don&#039;t understand for political gain, the window will close.]]></description>
		<content:encoded><![CDATA[<p>Hadley &#8212;</p>
<p>I had thought about the political ramifications of #GamerGate. I think what&#8217;s going on is actually politically interesting. Gamers and game developers by nature are egalitarian, and deeply believe in meritocracy. &#8220;Fairness&#8221; is at the heart of developing and playing games. Genuine, actual fairness and even-handedness. And freedom, and logic, and critical thinking.</p>
<p>Most games, and game developers, I think traditionally have voting patterns which are vaguely left-leaning progressive. The remainder is largely libertarian left, followed by traditional conservatives, and I&#8217;ve also seen communists and anarchists and every other viewpoint since we&#8217;re a tolerant bunch.  In our two-party political system, neither side comes off as sincere believers in meritocracy. The Progressive wing of the Democratic party often get the language right, but then go and do the opposite &#8212; which is explained away as honest mistakes. But what #GamerGate has revealed is these people aren&#8217;t sincere, and they aren&#8217;t honest. We know them now to be liars, and utterly corrupt and dishonest.</p>
<p>I don&#8217;t think the majority of gamers will ever call themselves conservatives, or Republicans. I think there is too much of a branding issue, which ironically could very well be an instance of the same corrupt media manufacturing bias against an opposing viewpoint, exactly what they are trying to do to gamers  now. First they came for the conservatives&#8230;</p>
<p>If conservatives really want to learn a lesson here, it&#8217;s that at least one demographic in America isn&#8217;t a pack of sheep. Note the Republicans I know who are gamers tend to be &#8220;Ron Paul Republicans,&#8221; and were deeply outraged with the last-minute rule changes (and other shenanigans) the RNC made during the convention to create an uncontested ballot for Romney. It simply wasn&#8217;t seen as fair.</p>
<p>I think it&#8217;s pretty clear that #GamerGate will have some impact on the next Presidential election, for no other reason than it is the traditionally left-leaning media that has taken up the crusade against gamers, and peddling dishonesty and falsehoods to do so. We have journalists that said &#8220;gamers are worse than ISIS&#8221; and &#8220;gamers are worse than ebola,&#8221; referring specifically to gamers revolting against corruption of journalists and the media. In the context of what a journalist is supposed to be, that is beyond outrageously bizarre. Milo Yiannopoulos is probably the only &#8220;mainstream&#8221; journalist that listens to what we say, rather than what strawmen are created about us by other journalists. The right is building bridges to the gaming demographic, while the left is burning them over insincere for-profit ideology.</p>
<p>At the end of the day, we want to live in a free society, a meritocracy, where our media is honest and our politicians are sincere. Call that a pipe dream, but we should at least all agree that&#8217;s the goal. I see the political ramifications of #GamerGate with respect to conservatism as being an opportunity to re-establish your credentials. Many of us have hit a moment where we realized &#8220;everything the media says is a lie, and it has been that way my entire adult life.&#8221; Because you see them using the same language and tactics against you, as they have against every previous boogyman. You start to wonder, is all of it manufactured? So there is an opportunity here for a mass re-evaluation of conventional wisdom in the political sphere. Just be aware as soon as Fox News blames us for a school shooting, or the political right creates narratives about technology they don&#8217;t understand for political gain, the window will close.</p>
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		<title>By: Don&#8217;t just make noise about Gamergate, Re-play classic old video games, like Postal 2 &#124; vulture of critique</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5775</link>
		<dc:creator><![CDATA[Don&#8217;t just make noise about Gamergate, Re-play classic old video games, like Postal 2 &#124; vulture of critique]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 16:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5775</guid>
		<description><![CDATA[[&#8230;] http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/ [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] <a href="http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/" rel="nofollow">http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/</a> [&#8230;]</p>
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		<title>By: Lenoxus</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5770</link>
		<dc:creator><![CDATA[Lenoxus]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 13:30:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5770</guid>
		<description><![CDATA[&quot;Frankly, what needs to come out of #GG is that the SJWs need to be solidly deterred from coming after gamers again, and this means if #GG ends without a collection of SJW scalps, it will fail.&quot;

&quot;Blacklist high-profile enemies from game journalism and enforce it, or they’ll just be back next year.&quot;

Sounds like ethics to me.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Frankly, what needs to come out of #GG is that the SJWs need to be solidly deterred from coming after gamers again, and this means if #GG ends without a collection of SJW scalps, it will fail.&#8221;</p>
<p>&#8220;Blacklist high-profile enemies from game journalism and enforce it, or they’ll just be back next year.&#8221;</p>
<p>Sounds like ethics to me.</p>
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		<title>By: E Antony Gray</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5729</link>
		<dc:creator><![CDATA[E Antony Gray]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 00:30:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5729</guid>
		<description><![CDATA[It would be a state of miraculous science if you were to rescue the terms racist and sexist from their controllers - as attack terms they are tribe colored and once you said &quot;I&#039;m not your shield&quot; you declared you were not in their tribe. This means that such terms may apply to you, but you may no longer apply them meaningfully to members of the other tribe. 

Strategically, it is important that gamergate&#039;s political axis cross the normal &#039;political&#039; axis -- since accusations of &#039;racism&#039; and &#039;sexism&#039; only mean something if someone who is believably leftist utters them. Crimethinkers such as myself can only utter them defensively, as a proverbial &quot;rubber and glue.&quot; 

As a second point, the most important thing you gamergaters can do is construct a robust alternative media that applies such rigorous standards to itself, capable of replacing not only the gaming media, but the whole of the corrupt media apparatus itself. Nature abhors a vacuum.]]></description>
		<content:encoded><![CDATA[<p>It would be a state of miraculous science if you were to rescue the terms racist and sexist from their controllers &#8211; as attack terms they are tribe colored and once you said &#8220;I&#8217;m not your shield&#8221; you declared you were not in their tribe. This means that such terms may apply to you, but you may no longer apply them meaningfully to members of the other tribe. </p>
<p>Strategically, it is important that gamergate&#8217;s political axis cross the normal &#8216;political&#8217; axis &#8212; since accusations of &#8216;racism&#8217; and &#8216;sexism&#8217; only mean something if someone who is believably leftist utters them. Crimethinkers such as myself can only utter them defensively, as a proverbial &#8220;rubber and glue.&#8221; </p>
<p>As a second point, the most important thing you gamergaters can do is construct a robust alternative media that applies such rigorous standards to itself, capable of replacing not only the gaming media, but the whole of the corrupt media apparatus itself. Nature abhors a vacuum.</p>
]]></content:encoded>
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		<title>By: noturshield</title>
		<link>http://www.socialmatter.net/2014/10/29/moving-beyond-hit-run-warfare-gamergate-can-actually-win/#comment-5722</link>
		<dc:creator><![CDATA[noturshield]]></dc:creator>
		<pubDate>Wed, 29 Oct 2014 22:11:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.socialmatter.net/?p=783#comment-5722</guid>
		<description><![CDATA[I&#039;m not that interested in hypocritical SJW&#039;s, but I want all the media outlets that ignored all this crap to give it the coverage it deserves:

https://imgur.com/a/HHpnv
http://www.reddit.com/r/Games/comments/2ejs7v/gaming_journalists_patricia_hernandez_of_kotaku/
http://www.gamezone.com/originals/here-s-what-we-know-allistair-pinsof-destructoid-yanier-niero-gonzalez-game-http://www.breitbart.com/Breitbart-London/2014/09/17/Exposed-the-secret-mailing-list-of-the-gaming-journalism-elite

I want them to admit, and put it front and center, that they actively ignored this to cover their own asses. I want them to sack the most offensive wankers like Sam Bidell, Mark Read, and Leigh Alexander. The racist, ableist, and just ourtright bigoted shit that these yokels got away with, without any of the media calling them out for it, is absolutely disgusting. Can you imagine the headlines had Clint Eastwood  said any of the shit these HYPOCRITES did? Would he have gotten away with passing it off as hipster irony or a joke? 

This is the only aspect of the &quot;SJW&quot; (call them the Outrage Brigade instead, please) that I care about. These are the moral crusaders that constantly berate others for ANYTHING, thinking that they&#039;re the arbiters of morality, and yet they betray their own hypocrisy. I don&#039;t want them representing me. #NotYourShield #NotAnyone&#039;sShield. They need to be exposed in the mainstream-- and they&#039;re only the tip of the iceberg.  

Hypocrite and racist Hugo Schwyzer, who racist and sexist Amanda Marcotte and her ilk tried to sweep under the rug-- all of these types need to be exposed. The mainstream media does not question them.  For too long they have hidden inside feminism and everyone knows #solidarityisforwhitewomen

I would also LOVE for the #gamergate people that care about this to LEVEL UP like Wiki Leaks suggested, because the mainstream media has been awful in its coverage of this. The mainstream media, as opposed to these gaming rags, are supposed to be objective in how they present news, but instead what we got were a lot of opinion pieces masquerading as news reports. ZERO balance. And this goes beyond games.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not that interested in hypocritical SJW&#8217;s, but I want all the media outlets that ignored all this crap to give it the coverage it deserves:</p>
<p><a href="https://imgur.com/a/HHpnv" rel="nofollow">https://imgur.com/a/HHpnv</a><br />
<a href="http://www.reddit.com/r/Games/comments/2ejs7v/gaming_journalists_patricia_hernandez_of_kotaku/" rel="nofollow">http://www.reddit.com/r/Games/comments/2ejs7v/gaming_journalists_patricia_hernandez_of_kotaku/</a><br />
<a href="http://www.gamezone.com/originals/here-s-what-we-know-allistair-pinsof-destructoid-yanier-niero-gonzalez-game-http://www.breitbart.com/Breitbart-London/2014/09/17/Exposed-the-secret-mailing-list-of-the-gaming-journalism-elite" rel="nofollow">http://www.gamezone.com/originals/here-s-what-we-know-allistair-pinsof-destructoid-yanier-niero-gonzalez-game-http://www.breitbart.com/Breitbart-London/2014/09/17/Exposed-the-secret-mailing-list-of-the-gaming-journalism-elite</a></p>
<p>I want them to admit, and put it front and center, that they actively ignored this to cover their own asses. I want them to sack the most offensive wankers like Sam Bidell, Mark Read, and Leigh Alexander. The racist, ableist, and just ourtright bigoted shit that these yokels got away with, without any of the media calling them out for it, is absolutely disgusting. Can you imagine the headlines had Clint Eastwood  said any of the shit these HYPOCRITES did? Would he have gotten away with passing it off as hipster irony or a joke? </p>
<p>This is the only aspect of the &#8220;SJW&#8221; (call them the Outrage Brigade instead, please) that I care about. These are the moral crusaders that constantly berate others for ANYTHING, thinking that they&#8217;re the arbiters of morality, and yet they betray their own hypocrisy. I don&#8217;t want them representing me. #NotYourShield #NotAnyone&#8217;sShield. They need to be exposed in the mainstream&#8211; and they&#8217;re only the tip of the iceberg.  </p>
<p>Hypocrite and racist Hugo Schwyzer, who racist and sexist Amanda Marcotte and her ilk tried to sweep under the rug&#8211; all of these types need to be exposed. The mainstream media does not question them.  For too long they have hidden inside feminism and everyone knows #solidarityisforwhitewomen</p>
<p>I would also LOVE for the #gamergate people that care about this to LEVEL UP like Wiki Leaks suggested, because the mainstream media has been awful in its coverage of this. The mainstream media, as opposed to these gaming rags, are supposed to be objective in how they present news, but instead what we got were a lot of opinion pieces masquerading as news reports. ZERO balance. And this goes beyond games.</p>
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